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Mastermage

(image)

Mastermage knows all kinds of magic, so he can perform a lot of different attacks. When Mastermage is under attack, he creates an energy shield, which absorbs damage. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Archmage
Advances to: Guru
Cost: 55
HP: 64
Movement: 5
XP: 90
Level: 3
Alignment: neutral
IDI8 enlightened-mastermage
Abilities:
(image)dotyk swiatla
arcane
10 - 2
melee
magical
(image)fireball
fire
12 - 4
ranged
magical
(image)kula lodu
cold
14 - 2
ranged
magical
slows
(image)lightning
fire
32 - 1
ranged
magical
Resistances:
blade10%
pierce10%
impact10%
fire20%
cold20%
arcane20%
TerrainMovement CostDefense
Cave240%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9920%
Village160%